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Example builds.
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The way I hope to run this is a separate thread for each chapter, or if necessary subchapter of the rules, hashing out each one until we get it right. If you are just joining, do not feel obligated to read every post in every thread.

I am designing this for you, but I will on occasion be intractable about changes someone is pushing for. But if I'm flat out wrong, make me see why I'm wrong. One thing that will not change is that EABA is supposed to be a general system. Anything specific enough that it only applies to a specific gameworld should be restricted to that gameworld's setting book.
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TOPIC: Example builds.

Example builds. 9 months, 4 weeks ago #429

Having read the huge combat example based on the matrix film I was wondering if greg would like to add a few examples of popular characters/creatures built in EABA 2.0 as a general guide to making characters and their gear.

If he is, my recommendation would be "the predator" and his gear, sticking to the original movie to avoid some of the conflicts and contradictions that came up later.

The creature obviously had tremendous strength, speed and agility. As far as weaknesses go I'd think it's vision was problematic, and it would probably have an inability to stand cold and dry climate judging from it's coming in hot years and the humidity of it's mask's air supply when it disconnected it's hoses.
I am Death. Death the Avenger, purger of sins. Death the Merciful, purifier of souls. Those who considered me gone, think again, Those who laughed and mocked me, be afraid. I am returned, and this time Judgement will not be denied, for my name is Death, and I have come to Judge you.
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