Deprecated: implode(): Passing glue string after array is deprecated. Swap the parameters in /home/customer/www/btrc.net/public_html/libraries/gantry/core/gantry.class.php on line 1044
BTRC Home
  • EABA v2.01

    eabav2 119x154


    EABA v2 is the next edition of our universal rpg system, designed from the ground up for use with tablets or other computers.

    Read More
  • grep

    eabav2 119x154

     


    grep is post-scarcity intrigue and adventure, rebuilding society after a singularity event.

    Read More
  • 1
  • 2
Blacksburg Tactical Research Center is a little game company nestled in the Appalachian foothills, slowly and tediously handcrafting the finest role-playing games and supplements for a small audience of die-hard fans, and for new converts acquired through word-of- mouth advertising. We do it because we love the work. Though managing to get some non-game fiction published would be nice too...

solitude02042018

Top Story

Back Up & Ready To Play!

Hello fans and friends! After gaining self-awareness the site staged a protest. After some short deliberations and promise of chocolate-ship cookie simulations, the site agreed to get back to serving up the awesome BTRC content you all love.

I will be checking in on a weekly basis to make sure the site is happy, the supply of cookies is replenished, and things are working normally.

Again, apologies for the hiccup! Thanks for being fans of BTRC!

 

 - Trentin C Bergeron (site admin thing)

BTRC Cart

Your cart is empty

Random News

The EABA v2 combat model

EABA v2 uses a new system for "combat time". Everyone loves to do "stuff" in a fight, but aside from standing in one spot and shooting (or swinging), getting things done in the normal turn scale of a second or so is really difficult. Hotwiring a car, hacking a computer, defusing a bomb, all kinds of stuff that happens in movies, but which is a bit unrealistic to cram into a ten-second firefight. So, EABA v2 uses an expanding turn scale that accentuates the immediate in the early stages of a fight and the dramatic in the later stages. This lets one player say "I'm shooting at the bad guys", and another say "I run around the building, hotwire a car and then crash it through the back wall". And both of these actions work out on the same time scale, using the same set of rules. It's cool, it's different, I think you will like it.

If you want to see more, click on the EABA v2 menu item and download the free quickstart version of the system.